James Foss Audio
Hello! I’m a qualified Audio Engineer and freelance Sound Designer and Composer from London, with a particular interest in sound for Video Games, Film and Animation.
I graduated from SAE Institute London with a BA in Audio Production, finishing with a 2.1 final grade. LINKS
Click here for some quick-fire AUDIO WORK SAMPLES, including links and snippets from various freelance Audiovisual Projects. Alternatively, you can browse the Game, Film and Engineering work on this site!
I graduated from SAE Institute London with a BA in Audio Production, finishing with a 2.1 final grade. LINKS
Click here for some quick-fire AUDIO WORK SAMPLES, including links and snippets from various freelance Audiovisual Projects. Alternatively, you can browse the Game, Film and Engineering work on this site!
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Game Audio
The following Demo Reel contains some highlights from some games I’ve worked on showing my Sound Design and Composition (Music), with a little Audio Implementation. All SFX and music are original.
Projects

Film & AnimationHighlights from my some audiovisual projects I have worked on, primarily showing Sound Design for Film & Animation with occasional music composition. All SFX and music are original, and the "Fable" segment is mixed in 5.1.
Projects
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Audio Engineering
Monzanto Sound: Time Lapse EP








Tools:
- Logic Pro X
- Pro Tools
- Izotope RX
- Recording & Mixing: Neve Genesys
Skills & Tools
I am trained and comfortable using the following tools and softwares:
DAWs & Editing
Logic Pro X
Reaper
Pro Tools
Ableton Live
Audacity
Izotope RX 8
Audio Implementation
Unity
FMOD
Unreal
Wwise
Coding
Competent with C++ and C#
Recording & Mixing
Experience with vocalists, traditional instruments and Foley
Analog Consoles: Neve, SSL, Soundcraft..
High-end studio mics and field recorders (Zoom H4N, Rode NTG2)
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