James Foss Audio

Sound design and creative audio for video games and audiovisual media

Game Audio

Sound Re-Design of clip from Kirby and the Forgotten Land (HAL Laboratory). All SFX and Music are original.

Selection of highlights from various game audio and freelance projects. All SFX and Music are original, unless specified.

Game Audio Projects

NIGHTMARES

kirby [Sound redesign]

Tiki Tidepool

viking village

space drift

PEW PEW

ISLAND PARADISE GENERATOR

ANOIXI

Wolf In Sheep's Clothing

Last Cookie left

Skills & Tools

I am trained and comfortable using the following tools and softwares:

DAWs & Editing

Logic Pro X

Reaper

Pro Tools

Ableton Live

Audacity

Izotope RX 8

Audio Implementation

Wwise

FMOD

Unity

Unreal

Recording & Mixing

Experience with vocalists, traditional instruments and Foley

Analog Consoles: Neve, SSL, Soundcraft..

High-end studio mics and field recorders

Coding

Light competent with C++ and C#

Linear Audio: Film & Animation

Highlights from some linear audiovisual projects, primarily showing Sound Design for Film & Animation with occasional music composition.

All SFX and music are original, and the “Fable” segment is mixed in 5.1.

 

Film & Animation Projects

fable

jedi samurai

meet the parents

wooshi

Audio Engineering

Monzanto Sound: Time Lapse EP

Tools:

  • Logic Pro X
  • Pro Tools
  • Izotope RX
  • High-End Studio Mics & Field Recorders
  • Analog Mixing Consoles: Neve, SSL, Soundcraft, Allen & Heath..

About Me

Hello! I’m a freelance Sound Designer, Composer & Audio Engineer from London with a particular interest in sound for Video Games, Film and Animation.

I graduated from SAE Institute London with a BA in Audio Production, finishing with a 2.1.

Quick-fire AUDIO WORK SAMPLES. with snippets from various freelance audiovisual projects. Alternatively, continue browsing below!

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Contact Me