Nightmare Wizard


Sound Design, Composition & Audio Implementation


Unity | Wwise

General Gameplay


Music System: Composition


Music System: Implementation


RTPC’s: Player Health


De-Bug C# Script: Enemy Health


Ambience: Creating Loop


Ambience: 3D Emitters [Clock]


Randomisation: Player Attack


Tools:
  • Implementation: Unity 3D, Wwise
  • Logic Pro X
  • Izotope RX 8
  • Recording: Zoom H4N, Rode NTG2

Credits:
  • Game - Nightmare Wizard